

Targeting Sensors now increase range by a much larger amount relative to their size. Carriers on 'Hold Fire' stance no longer undock their fighters to engage. Build on Best/Build on All from right click menu now take Dry Docks into account. System Window now lists Dry Docks (can be filtered out). Shipyards now provide a small ammo generation / storage. ) to fire on your own ship no longer requires you to force / hold control. Ordering a non-dangerous tool (Interdictor, Attractor. Planetary conditions are now visible after exploring, instead of only after colonization. Notification icons can now be right-clicked to dismiss them. Reduced modification factors for shift/alt on camera movement. The balanced start map option is now on by default. Choosing a govern via the right click menu didn't automatically enable that governor. Under attack alerts would only appear once per system. The game should perform much better with lots of ships in the galaxy, so long as they aren't on screen. Culling of graphics nodes was horribly broken in virtually all cases.


Number suffixes on dates when saving were slightly wrong. Notification of new treaties only occurs when a new treaty is actually proposed, and a sound plays for each unique treaty proposed. The game did not render while maximized. Homeworlds had less hitpoints than was normal for planets. Ships on hold or defend position stance will no longer move because of work with tool orders.
